Granja and Peterson design a video game from scratch

Missing spooky season? Lucas Granja and Sam Peterson are adding more chills to the already-cold winter months with a creative endeavor — a video game with a terrifying twist.
FIRST PERSON HORROR. This shot from the video game being crated shows the player going through different spooky and dingy rooms.
FIRST PERSON HORROR. This shot from the video game being crated shows the player going through different spooky and dingy rooms.

Missing spooky season? Lucas Granja and Sam Peterson are adding more chills to the already-cold winter months with a creative endeavor — a video game with a terrifying twist.

“We’re making a four-video game where each level has an individual core plotline, where you’re a different person, and you have a different goal. And there’s a horror element to it,” Granja said.

Granja wasn’t only inspired by scary themes, he’s also an avid video game player.

“We played a lot of horror games in the past, and we wanted to make a game,” Granja said.

Some of their favorite to play together are games Phasmaphobia and In Silence.

Advanced Technology Projects classes students typically submit their projects to a science fair, however, this duo will not be able to submit their video game, as the science fair does not allow video games.

“It seemed like an interesting way to learn how to code,” said Granja explaining how they took on this challenge. Even though they won’t be eligible for the fair, this has proven a wonderful experience for both of them, as it’s their first go around designing video games.

“I didn’t know how to do most of the things we’re doing and had to look up tutorials,” said Granja. They’ve turned to technology for inspiration on their tech project.

“We’ve been doing a lot of YouTube tutorials. It’s just looking up stuff on random websites or on Google and seeing what we can find,” he said. Every step of the way they have searched for resources online to better their understanding of how to create a video game.

The project will have a demo done by the end of the semester. However, if they’re planning to release it to the public, it will take more time.

“I think some people will try to test it out,” Granja said. “We might have people do play tests. I don’t know if it’s just going to be a ‘you can just play it if you want’, but we’ll see.”

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